๐ŸฆŽMECCHA CHAMELEON Wiki
Goal-based guide router ยท updated July 27, 2026

MECCHA CHAMELEON Guides

Do not read the whole wiki in a fixed sequence. Choose the page that solves the decision in front of you: start a match, fix a disguise, scan a room, choose a map, test Workshop, confirm a platform, or diagnose a failed lobby.

Current context: v3.3.0Hider and Seeker routesMap decisionsPatch-aware fixes
Decision table

Open the page that matches the symptom

Each row has a stop condition so you know when to leave that guide.

Your problemRead firstStop when...Then open
I do not understand the first round.Beginner GuideYou can explain the lobby, Hider goal, Seeker goal, and one first action.Controls
I do not know the current inputs.Controls GuideThe live keyboard or controller mapping works for your role.Hider or Seeker
My color looks wrong.Paint SystemLocal color, shadow, texture, and visible white edges are acceptable.Pose
My shape still looks human.Pose GuideHeight, direction, footprint, and two viewing angles match the object.Hider workflow
I keep getting found.Hider GuideYou can name the object, pass the angle audit, and stop editing.Map guide
I cannot find Hiders.Seeker GuideYou can clear one room by zones and explain every shot.Map guide
I need a stage or hiding role.Maps HubYou chose a surface or prop role and know the likely counter.Dedicated map page
I want custom maps.Workshop GuideA private official-map baseline and one subscribed map test are complete.Fix Hub if it fails
I cannot join or see a room.Can't ConnectVersion, Steam restart, EOS status, official-map test, and Workshop isolation are checked.Troubleshooting
I want to buy or use Steam Deck.Steam & PlatformsYou confirmed the current store price, Windows listing, Deck rating, and control limitations.Controls
Hider route

Object identity โ†’ paint โ†’ pose โ†’ angle โ†’ stop

Use Paint System for local color, shadow, texture, glow paint, and edges. Use Pose Guide for height, direction, footprint, and viewing angles. Use Hider Guide to combine them with a stop rule, then choose a map whose props make that object identity believable.

FAQ

Guides FAQ

What should a new player read first?

Open the Beginner Guide, verify current controls, and choose one role route. Playing one round will tell you which deeper page is actually needed.

Should I learn paint or pose first?

Pick the final object or surface, apply the main local color, choose the pose, then repair paint edges after the silhouette changes. They are one sequence, not two independent topics.

Where do I go when a Hider gets caught?

Paint System for color, light, texture, or edges; Pose Guide for height, direction, depth, or placement; Hider Guide for the complete workflow and stop rule.

Where do I go when the lobby fails?

Use Can't Connect for version, Steam, EOS, cloud, and lobby checks. Use Workshop when the official-map baseline works but the subscribed map fails.

Are these official guides?

No. Official sources support patch and platform facts; the site labels visible gameplay and community reports and explains its method on the About page.

How this hub avoids low-value duplication

This page routes decisions; it does not repeat every control, paint step, pose table, map route, platform fact, or troubleshooting checklist. Each focused page owns one complete task, and the hub tells you when to enter and leave it.

StartHiderSeekerFix